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Grand Piece Online Wiki

Guns are one of the 3 types of combat weapons in the game helping the player from either PVP or PVE along with Fighting Styles and Swords.

All guns have to play an aiming animation before firing and have to reload after shooting by pressing the 'R' key.

  • The reason guns are weaker than every other combat option is because Developers would rather work on a rework than add buffs to them.

Implemented Guns

This list contains Gun mastery scaling weapons that are fully implemented and can be bought/dropped by enemies and equipped.

There are currently 10 of these weapons in the game as of Update 9.5.

Name Obtained By Base Damage Max Damage Reload Time (Approx.) Stat Cap
Pistol Peli SmallW 175, located at Town of Beginnings 5 50 1.25 Seconds ?
Rifle Peli SmallW 300, located in Town of Beginnings 9 75 1.25 seconds 655
Bazooka Boss drop from Lucid, located in Sandora 15 45 4 seconds ?
Burn Bazooka Boss Drop from Bruno, located at The Tree (5%) 31 ? 5 seconds ?
Shotgun Boss Drop from Malcom, located in Malcolm's Lair (5%) 2x10 25x10 1.25 seconds 551
(EVENT) Inferno Rocket Blade Dropped from Red Presents during the second anniversary event (50%)
Bought from the ingame shop for 950Robux
6 ? N/A ?
(EVENT) Prestige Inferno Rocket Blade Dropped from Blue Presents during the second anniversary event (50%) 6 ? N/A ?
(EVENT) Stark Gun Tier 40 in Halloween Battle Pass 6 ? N/A ?
(EVENT) Firework Launcher Dropped by Supreme Giftbox, Rocky 6 ? N/A ?
(EVENT) Prestige Firework Launcher Dropped by Supreme Giftbox, Rocky 6 ? N/A ?

Unreleased

This list contains Ranged weapons that have been only teased/sneak peaked, and some are unknown when they will make their way into the game.

There is currently only one unreleased gun as of now.

Name Acquire Base Damage Max Damage Reload Time (Approx.) Progress
Gatling Gun Most likely will be a boss drop if it releases to the public. currently only an admin weapon 5 25 8 Seconds Fully scripted and animated

Guide

Pistol & Rifle - Both of these weapons are identically functional aside from damage scaling. The pistol does nothing that the rifle can’t, so its basically a cosmetic item. The rifle however, is more effective in every way ;its reload speed is the same and does more damage. For gun users, you kill most basic enemies with minimal effort and in some cases cheese bosses with valuable loot like Ryuma.

Bazooka - Its extremely low damage cap makes it a tool useful for only ragdolling enemies and early game PvE.

Shotgun - The Shotgun can currently be considered the most powerful gun overall with it having the highest burst damage and a 1 second stun time if all projectiles hit. It was intentionally made to be stronger than other guns and combos well with fruits like Yomi for its stun moves and Suke for its invisibility. It has a relatively low stat requirement to do decent damage as a secondary weapon, needing only 300 in gun to max out its headshot damage (13 damage body 25 head). It does have a few weaknesses like a slow draw time and extremely limited range, becoming completely ineffective against a target that’s even a few studs away. For gun users, this should always be your primary for any combat that requires movement and should be used with a fruit to be used effectively in PvP.

Burn Bazooka - It’s basically an upgraded bazooka damage-wise but has to charge before firing. The fully charged shot's damage scales with devil fruit level, so it can be used as a sniping tool by users with high investment in devil fruit.

In Battle Royale, a player can use this weapon with Suke if they prefer a passive playstyle, shooting from afar while invisible to fill their ult bar, then switching off Suke near the end of a round with a full ult bar.

Bugs

  • Guns have a tendency to play the reload animation without sound. following this the gun will be unable to shoot or reload and can only be fixed by respawning. Mostly happens when switching between weapons or blocking
  • Bullets can be seen hitting an enemy on the client but not register as a hit. This happens most commonly with targets moving at high speeds. e.g. Shooting passengers on NPC Ships
  • After dying reloading animations don’t play unless you rejoin the game

Trivia

  • The Inferno Rocket Blade is the first weapon that is both a gun and a sword.
  • Large items held by an enemy can "extend" their hitbox e.g. a burn bazooka on a player's back can be hit for damage
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